Destiny 2’s story is heating up with a compelling political allegory

Our Guardian is facing a never-before-seen challenge: local politics Since 2017, Destiny 2 players have had to contend with a game that by and large still silos off the most colorful aspects of its fiction in dense lore books; story moments are relegated to dialogue in the comms channel, the explosive defeat of Big Enemies, and the…

Our Guardian is facing a never-before-seen challenge: local politics

Since 2017, Destiny 2 players have had to contend with a game that by and large still silos off the most colorful aspects of its fiction in dense lore books; story moments are relegated to dialogue in the comms channel, the explosive defeat of Big Enemies, and the cameo appearance of NPC models who by and large just stand there, deliver exposition, then transmat out of the game space before we move on to the next weekly space wizard chore.

This is a problem that’s obviously on the minds of Destiny 2’s creators.

In Luke Smith’s 2019 blog post at Bungie.net, “Director’s Cut — Part III,” the Destiny 2 director lays out his vision for an “evolving” game world. 

“We want playing Destiny to feel like you’re playing in a game world with true momentum, a universe that is going somewhere,” he wrote. “A game where things are happening –– not just in terms of new items and activities but also in terms of narrative.” 

Read the rest at Polygon!